
Melee • Attack Range: 150
Base STR
19 +2.5/lvl
Base AGI
21 +2.6/lvl
Base INT
20 +1.9/lvl
Move Speed
325

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's Movement Speed by 100% for 0.35s. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.
When getting a kill or assist on an enemy that has a killing streak, Bounty Hunter receives 20% extra gold.

Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.
+310 Shuriken Toss Damage
No Cooldown on Jinada
Track Grants Shared Vision
+36 Jinada Gold Steal
-0% Damage Taken in Shadow Walk
+130 Track Gold
+0.35s Shuriken Toss Slow
+25 Damage