
Melee • Attack Range: 150
Base STR
25 +3.4/lvl
Base AGI
14 +1.7/lvl
Base INT
20 +2/lvl
Move Speed
300

Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

Whenever the sun comes out, Dawnbreaker gains bonus base damage and vision that decreases throughout the course of the day.

CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.
unique dawnbreaker fire wreath cooldown
unique dawnbreaker celestial hammer cast range
unique dawnbreaker solar guardian radius
unique dawnbreaker luminosity attack count
unique dawnbreaker luminosity crit
unique dawnbreaker solar guardian cooldown
+15% Break of Dawn Max Damage
unique dawnbreaker celestial hammer slow