
Ranged • Attack Range: 625
Base STR
16 +1.9/lvl
Base AGI
22 +2.9/lvl
Base INT
15 +1.4/lvl
Move Speed
310

Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts 1.5 seconds.

Releases a wave that silences and knocks back and reveals invisible enemy units. Knockback distance is relative to how close they are to Drow.

CHANNELED - Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying Frost Arrows. Lasts up to 1.75 seconds.

Drow creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast.
Grants Drow bonus agility based on Drow's current agility and level. Nearby ranged heroes received 50% of the bonus agility.

Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. This ability is disabled if there is an enemy hero within 325 range.
+10% Marksmanship Chance
+1 Multishot Wave
+25% Multishot Damage
50% Gust Self Movement Speed
+75 Attack Range
-6s Multishot Cooldown
-25% Frost Arrows Mana Cost
+1 Multishot Arrow Per Wave