
Melee • Attack Range: 150
Base STR
19 +2.7/lvl
Base AGI
18 +3.2/lvl
Base INT
16 +2.2/lvl
Move Speed
295

Pangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes. Lucky Shot has a chance to activate from this damage.

Pangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero. Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.

Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.

Pangolier curls into a debuff immune ball with 60% additional magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel
Random item and ability effects of enemies near Pangolier have a reduced chance to affect him.
+20% Attack Damage as Swashbuckle Damage
-15s Rolling Thunder Cooldown
+2s Rolling Thunder Duration
-1.5s Shield Crash Cooldown
-2s Swashbuckle Cooldown
+125 Shield Crash Barrier
+3 Lucky Shot Armor Reduction
+200 Swashbuckle Slash Range