
Melee • Attack Range: 150
Base STR
21 +3.6/lvl
Base AGI
17 +2.1/lvl
Base INT
15 +1.5/lvl
Move Speed
300

Slardar slithers ahead, moving significantly faster and passing through units.

Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.

After 3 attacks, your next attack will bash the target.
Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.

Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.
-3s Slithereen Crush Cooldown
Corrosive Haze Undispellable
+300 Slithereen Crush Damage
--20 Corrosive Haze Armor
+300 Health
+200 Bash of the Deep Damage
+10s Guardian Sprint Duration
+32 Seaborn Sentinel Bonus Damage