
Melee • Attack Range: 150
Base STR
21 +2.5/lvl
Base AGI
25 +2.1/lvl
Base INT
16 +1.7/lvl
Move Speed
290

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.

Thrusts an uncontrollable illusion at the target. The illusion receives 200% damage. The Reality sub-ability may be used to teleport to the illusion, destroying it.

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

Spectre assumes the target Shadow Step or Haunt illusion, destroying it.

Creates a spectral nemesis to haunt all enemy Heroes. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain. The Reality sub-ability may be used to teleport to the illusion, destroying it.
+-20% All Spectre Illusion Damage
+19% Dispersion
+350 Health
+22% Spectral Dagger Slow/Bonus
+5s Shadow Step Duration
+220 Spectral Dagger Damage
-3s Spectral Dagger Cooldown
+{s:bonus_bonus_damage} Desolate Damage