
Ranged • Attack Range: 675
Base STR
20 +1.9/lvl
Base AGI
20 +2/lvl
Base INT
23 +3.1/lvl
Move Speed
285

Places Death Rime Stacks on an enemy that can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

Creates a vortex of icy energy that applies Death Rime Stacks and increases magic damage done to enemies in its range.

Enhances Ancient Apparition's attack with increased range and heavy magic damage. Applies a Death Rime Stack that lasts for 3 seconds. Additionally applies a 100% slow for 0.7 seconds.
Ancient Apparition's abilities apply Death Rime Stacks on enemies. Death Rime slows enemies' movement speed and deals damage over time.

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, gaining Death Rime Stacks and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.
+50% Death Rime Slow/Damage
+4% Ice Blast Kill Threshold
+4s Ice Blast Frostbitten Duration
+80 Chilling Touch Damage
-2s Ice Vortex Cooldown
+300 Cold Feet Breaking distance
+300 Chilling Touch Attack Range
+2 Cold Feet Death Rime Stacks