
Melee • Attack Range: 150
Base STR
23 +3.2/lvl
Base AGI
19 +2/lvl
Base INT
17 +1.9/lvl
Move Speed
310

Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.

Rolls a barrel of ale at enemies that damages enemies along its path and spills out at the target location. Any enemy in the path or the spill area is drenched in cinder brew, becoming slowed. If the enemy receives Magic or Pure damage, they will be ignited, extending the duration by 3s and causing them to take damage over time.

Brewmaster can switch stances based on the elements he controls. Whenever Brewmaster casts an ability, he becomes Brewed Up, increasing his stance power by 150% for 5s. If he casts another ability while Brewed Up, the duration is extended by 1s. After Brewed Up expires, he is hungover and cannot Brew Up again for 9s. Earth Brawler gains bonus Magic Resistance and Armor. Storm Brawler gains bonus Evasion and Movement Speed. Fire Brawler gains bonus Attack Speed and chance to critical strike.
When Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1s between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health.

Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Each Warrior gains its respective Drunken Brawler stance.
{s:bonus_stance_multiplier_tooltip}x Drunken Brawler Stance Bonuses
Cinder Brew applies Fear when ignited
-3s Primal Split Cooldown
+110 Attack Speed
+320% Cinder Brew Damage/Duration
+0 Brewlings Health
+0 Brewlings Base Damage
+5s Drunken Brawler Brew Up / Extend Duration