
Melee • Attack Range: 150
Base STR
30 +4.2/lvl
Base AGI
0 +0/lvl
Base INT
17 +2.2/lvl
Move Speed
275

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
Enemies that attack Tiny receive a stacking debuff that lowers their attack damage with each stack.

Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
-3s Avalanche Cooldown
Toss Charges
+40 Tree Grab Base Damage
Toss Requires No Target
--35% Grow Attack Speed Reduction
+370 Avalanche Damage
+600 Avalanche Cast Range
+8 Strength