
Melee • Attack Range: 150
Base STR
20 +2/lvl
Base AGI
32 +2.8/lvl
Base INT
14 +1.4/lvl
Move Speed
300

Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage every 0.2s to nearby enemy units. Applies a strong dispel at the end of the spin.

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.

Gives Juggernaut a chance to deal critical damage on each attack.

Performs a short Omnislash for 1 seconds.
Juggernaut deals 12% more damage to targets that are facing him. Damage bonus always applies during Omnislash.

Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel
+1s Omnislash Duration
+50% Blade Dance Lifesteal
+1 Healing Ward Hits to Destroy
+170 Blade Fury DPS
+1% Healing Ward Heal
+40 Movement Speed During Blade Fury
-12s Healing Ward Cooldown
+4% Duelist Damage