
Ranged • Attack Range: 400
Base STR
23 +2.7/lvl
Base AGI
23 +2.7/lvl
Base INT
23 +2.7/lvl
Move Speed
305

Deals damage every second and lowers the enemy's total attack damage and cast range.

Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.

Puts the target enemy or friendly Hero to sleep. Sleeping units are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely.

CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.
Bane's attribute gains are always evenly distributed across all three attributes (items that grant +3 Strength will now grant +1 Str/Agi/Int).
+300 Brain Sap Damage/Heal
+5.75s Fiend's Grip Duration
-3s Nightmare Cooldown
+30 Movement Speed
+30 Enfeeble Damage Per Second
+5% Fiend's Grip Max Mana Drain
+1000 Brain Sap Cast Range
+30% Enfeeble Cast Range Reduction