
Ranged • Attack Range: 480
Base STR
21 +2/lvl
Base AGI
22 +2.6/lvl
Base INT
23 +3.7/lvl
Move Speed
285

Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.

A vortex that pulls an enemy unit to Storm Spirit's location.

Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.
Storm Spirit gains a charge of 0.2 mana regeneration per kill. Loses 2 charges per death. Leveling Ball Lightning gives Storm Spirit 3 bonus charges. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.
{s:bonus_overload_bounces}x Overload Attack Bounce
{s:bonus_auto_remnant_interval} Distance Auto Remnant in Ball Lightning
+12s Electric Vortex Duration
-3s Static Remnant Cooldown
+250 Health
+280 Static Remnant Damage
--80% Overload Attack/Movement Speed Slow
+1.5 Mana Regen