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Game Mechanics~15 minutes

Team Fight Basics

Team Fight Basics

Before the Fight

Positioning

  • Backline: Carries stay behind (get protected)
  • Frontline: Tanks and initiators lead
  • High Ground: Fight from advantageous positions
  • Cooldown Check

  • Are ultimate abilities ready?
  • Does everyone have BKB/key items?
  • Smoke available for initiation?
  • During the Fight

    Focus Priority (Who to Kill)

  • 1Squishy high-damage (Sniper, Drow, Zeus)
  • 2Key disablers (Lion, Shadow Shaman)
  • 3Healers (Oracle, Dazzle)
  • 4Avoid tanky heroes early
  • Role Responsibilities

    RoleJob
    Carry (1)Deal damage, stay alive
    Mid (2)Burst key targets
    Offlane (3)Initiate, tank damage
    Soft Support (4)Disable, save allies
    Hard Support (5)Protect carry, use items

    Common Mistakes

    Diving past towers
    Fighting without vision
    Using ultimates on tanky targets
    Ignoring positioning

    After the Fight

    If You Won

  • Push objectives: Towers, Barracks, Roshan
  • Don't over-chase: Secure objectives instead
  • If You Lost

  • Retreat safely: Don't die twice
  • Buyback wisely: Only if you can defend
  • Learn from mistakes: What went wrong?
  • Pro Tips

    Wait for initiator's signal
    Save disables for channeling spells
    Carry TP Scroll always
    Communicate target focus