
Ranged • Attack Range: 600
Base STR
18 +2.3/lvl
Base AGI
15 +1.6/lvl
Base INT
24 +3.3/lvl
Move Speed
320

CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks. Knockback is 400 range over 0.6 seconds.

Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.

Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, and allows Illuminate to be channeled by a separate spirit and heal allies.
Keeper of the Light cannot go below 75 mana.
Chakra Magic Strong Dispels
+500 Illuminate Damage
+20% Spirit Form Movement Speed Bonus
+300 Chakra Magic Mana
-3s Chakra Magic Cooldown
+240 Blinding Light Damage
+45% Blinding Light Miss
-3s Illuminate Cooldown